﻿package mortal.game.scene3D.ai.singleAIs.autofight
{
    import mortal.game.scene3D.ai.ais.*;

    public interface IAutofightStrategy
    {

        public function IAutofightStrategy();

        function setParams(param1:AutoFightAI) : void;

        function chooseMovePath() : void;

        function updateMinDisToCurBossPoint() : void;

    }
}
